This third week has been sub-optimal, many of the rigs i created had issues and bugs and some needed to be completely redone. So far all the characters have been rigged and are being weight painted by myself and Jordan. after fixing some major display errors such as weight painting tool feedback not being visible in the viewport, i was finally able to begin re-painting weights on Billy. all in all we should be in good hands for the time being, there is still some secondary rigging that needs to be done such as cloth and other deformers for hair/clothes.
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