
So this week i have continued working on fixing up some animation scenes and polishing them off for rendering. We have begun rendering and have 2 scenes done so far. We had to re-render one of our scenes because of a camera angle issue that caused Tammy's fishing rod to get in the way of her face and basically block the view of Tammy's head. When i start rendering my scenes i will be careful to get all settings and elements of the shot completely ready before rendering to avoid losing what little time we have left. I also looked for some information regarding how to shoot an action scene and some examples on what camera angles to use and found a few really good links:
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http://www.video-boot-camp.com/how-to-shoot-a-fight-scene.html
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http://www.youtube.com/watch?v=ATDnFr25JG8
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http://www.youtube.com/watch?v=d1japIhKU9I
The point of looking into camera shots relates back to being able to get these scenes rendered as soon as possible without any problems and simply making our animation better with some simple camera techniques. Previously when working on other projects i'd just eyeball the camera and basically make up the camera movements on the spot, but after looking at these examples i think spending just a little bit of time to making the camera movements and shots a bit more solid in future projects can go a long way.
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